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Gun

For the Gun project, I took on the complete design and modeling process from start to finish. Using Blender and ZBrush, I meticulously sculpted each gun, ensuring every detail reflected a futuristic, sci-fi aesthetic. I also created all the textures myself using Substance Painter, bringing the models to life with intricate detailing and realistic surfaces. This project highlights my ability to combine both technical skill and artistic vision to create high-quality, immersive 3D assets.

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