camillestocq

Jungle
This short film was created entirely in Unreal Engine, featuring a character I designed and modeled from scratch. It showcases my skills in 3D modeling, animation, and real-time rendering
This short film was created entirely in Unreal Engine, featuring a character that I designed and modeled from scratch. I began by sculpting the character in ZBrush, then created its textures using Substance Painter to bring it to life with realistic detailing. Once the character was ready, I decided to animate it, which led me to build an entire environment where the character could evolve. The scene was crafted in Unreal Engine, allowing for seamless integration between the character and the setting. After completing the environment, I animated the character to tell a brief story, bringing it all together in this fully immersive 3D experience.











